PlayerLogicTest

5

tests

0

failures

0

ignored

0.150s

duration

100%

successful

Tests

Test Duration Result
testGameplayRules() 0.012s passed
testMovementAlgorithms() 0.003s passed
testPlayerDataStructure() 0.104s passed
testPlayerMovementSystem() 0.024s passed
testSpriteSelectionRules() 0.007s passed

Standard output

=== PLAYER MOVEMENT SYSTEM ===
1. Player tracks (x,y) position in world
2. Spawn point system with respawn functionality
3. Movement with adjustable speed
4. Directional sprites for movement visuals
5. Checkpoint system for progress saving