PlayerLogicTest
|
100%
successful |
Tests
| Test | Duration | Result |
|---|---|---|
| testGameplayRules() | 0.012s | passed |
| testMovementAlgorithms() | 0.003s | passed |
| testPlayerDataStructure() | 0.104s | passed |
| testPlayerMovementSystem() | 0.024s | passed |
| testSpriteSelectionRules() | 0.007s | passed |
Standard output
=== PLAYER MOVEMENT SYSTEM === 1. Player tracks (x,y) position in world 2. Spawn point system with respawn functionality 3. Movement with adjustable speed 4. Directional sprites for movement visuals 5. Checkpoint system for progress saving